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New Gameplay Features |
The enhancements to the game fall into three basic areas: exploration, connection to the environment, and hand-to-hand combat.
- The exploration mechanics in the game have been expanded by refining the way players will move Nate around an environment.
- You'll be able to climb and jump backward from a hand hold, as well as use cover and shoot will climbing walls or a balance beam.
Now you can shoot while walking on a balance beam. |
- Keen-eyed players will notice the characters will touch parts of the environment as they make their way through it.
- Smoother animation, courtesy of new contextual animation blends that aim to make Nathan's movement more fluid.
- Combat will feature a bar-brawl-style approach that will have Nate facing off against multiple targets that you can switch
between. Melee attacks will again feature a contextual component to them that will have Nate improvising with whatever he has handy.
Here we see the new melee system. Nate attacks an enemy while being choked. |
- Nate's stealth options are being beefed up to include takedowns that can be initiated while dropping down from a perch.
- The desert setting will also feature unique gameplay tied to the properties of sand, which include sandstorms, mirages, and heat haze, to name just a few.
Story |
- First off, the game takes place roughly a year or so since the events seen in Uncharted 2.
- Secondly, while the game's primary focus is on Nate, Sully and their relationship, fans can expect to see old and new characters in the mix.
- The game's desert endgame setting was chosen as much for its rich story potential as its gameplay possibilities within a sandy environment, which offered a distinctly different environment from the previous games in the series.
- Nate will have female company with him.
- Nate will spend much of the game with Sully.
- Part of the game will take place in a "derelict chateau in France".
Confirmed Weapons |
- AK-47 - .45 Defender - Wes-44 - Sawed-off Shotgun (new weapon) - AK 47 (without butt) - 92FS-9 mm -RPG |